﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenTK;
using OpenTK.Graphics.OpenGL;
using System.Threading;

namespace Watcher.Data
{
    public class Acceleration
    {
        List<Vector3d> _data = new List<Vector3d>();
        
        int zoom = 5;
        double x = -2f;
        double y = 0.0;
        double incr = 0.001;

        public List<Vector3d> Data
        {
            get { return _data; }
        }

        public Acceleration()
        {
        }

        public void startDataRetrieval()
        {
        }
    }
}
